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Rings are acquired from chests and from creation machine (Roehn and Perceval) with a 1:20 odds. They have no ultimate versions. The Lucky Pumpkin augment loots a chest a second time, increasing the chances for obtaining a ring.

Rings[]

Name Icon Stats Origin
Gallahad
Ring
Gallahad Ring
1 1 -
2 - -
Chests
Ezerius
Ring
Ezerius Ring
1 - 2
- 1 1
Anelice
Ring
Anelice Ring
1 - 1
- - 2
Gromwell
Ring
Gromwell Ring
- 2 -
2 1 -
Brym
Ring
Brym Ring
2 2 -
- 1 -
Falstadt
Ring
Falstadt Ring
- 2 -
5 - -
Roehn
Ring
Roehn Ring
6 - -
6 - -
Creation Machine
Perceval
Ring
Perceval Ring
- - 3
- - 3

Ring Stats[]

Name VIT DEX MAG STR TEC FTH Total Origin
Gallahad 1 1 0 2 0 0 4 Chest
Ezerius 1 0 2 0 1 1 5 Chest
Anelice 1 0 1 0 0 2 4 Chest
Gromwell 0 2 0 2 1 0 5 Chest
Brym 2 2 0 0 1 0 5 Chest
Falstadt 0 2 0 5 0 0 7 Chest
Roehn 6 0 0 6 0 0 12 Creation
Machine
Perceval 0 0 3 0 0 3 6 Creation
Machine

Rarity

  • Every gear may either have Common, Rare, Epic or Legendary rarity.
  • Rarity above common gives a boost to each non-zero stat by +3, +6, and +9 respectively.
  • Every ultimate gear retains the rarity of the basic one.

Gear Mods

  • Each gear can have up to 3 gear mods.
  • Each modification can be stacked up to 5 times.
  • Every ultimate gear retains the gear mod of the basic one.

Level

  • Every gear gains experience at the the Gear Chalice in planets' towns.
  • Upon leveling up, the gear gains its base stats, up to level 10.
  • Upgrading to ultimate will reset gear level to 1.

Stat = ( BaseStat x GearLevel ) + RarityBonus + ModStat

Experienced required for gear
Level 1 2 3 4 5 6 7 8 9 10
Total EXP 0 100 380 925 1850 3255 5225 7875 11300 15600
Required EXP 100 280 545 925 1405 1970 2619 3424 4299
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